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How to use Floor Generator 2.10 and MultiTexture to make stunning floors in 3ds Max 2020



Floor Generator 3ds Max 2020: A Plugin for Creating Realistic Floors




If you are doing architecture visualization and need to make floors that are not going to tile and that you can see up close without any pixilation, then you need Floor Generator. Floor Generator is a plugin for 3ds Max (2013 to 2020) that generates floor objects consisting of individual boards that can easily be textured using MultiTexture Map. In this article, we will show you what Floor Generator can do, how to install and use it in 3ds Max 2020, the types of floor patterns you can create with it, how to texture your floors with MultiTexture Map, and some tips and tricks for optimizing your floors with Floor Generator.




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What is Floor Generator and why you need it




Floor Generator is a plugin that creates floor objects from any closed 2D shape object or flat object in 3ds Max. It allows you to control the width, length, grout size, rotation, offset, and tilt of each board individually. You can also choose from different types of floor patterns, such as standard, herringbone, chevron, basket weave, and hexagon. Floor Generator is compatible with 3ds Max (2013 to 2020) and works with any renderer.


You need Floor Generator if you want to create realistic floors for your interior or exterior scenes. Floor Generator can save you time and effort by generating floors automatically instead of modeling them manually. You can also customize your floors according to your preferences and needs. Floor Generator can help you achieve high-quality results with low polygon counts and fast render times.


The features and benefits of Floor Generator




Floor Generator has many features and benefits that make it a great tool for creating floors. Here are some of them:


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  • It is easy to use. You just need to select an object, apply the plugin, and adjust the settings.



  • It is flexible. You can create any type of floor pattern you want by changing the parameters.



  • It is interactive. You can see the changes in real-time as you modify the settings.



  • It is compatible. You can use it with any renderer and any material.



  • It is efficient. You can generate floors with low polygon counts and fast render times.



  • It is realistic. You can texture your floors using MultiTexture Map, which assigns textures randomly to each board.



How to install and use Floor Generator in 3ds Max 2020




To install Floor Generator in 3ds Max 2020, you need to follow these steps:


  • Download the plugin from [CG-Source](^1^) or [Softsaaz](^3^). There are two versions available: a free version that only supports the standard floor pattern, and a full version that supports all floor patterns. The full version costs 29 per license.



  • Extract the zip file and copy the files to your 3ds Max plugins folder (usually C:\Program Files\Autodesk\3ds Max 2020\plugins).



  • Restart 3ds Max and go to Create > Geometry > CG-Source > FloorGenerator.



To use Floor Generator in 3ds Max 2020, you need to follow these steps:


  • Select an object that you want to apply the plugin to. It can be any closed 2D shape object or flat object, such as a plane, a box, a spline, or a poly.



  • Go to Create > Geometry > CG-Source > FloorGenerator and click on the button.



  • A new object called FloorGenerator will be created on top of your original object. You can see the parameters of the plugin in the Modify panel.



  • Adjust the parameters according to your preferences and needs. You can change the width, length, grout size, rotation, offset, and tilt of each board. You can also choose the type of floor pattern from the drop-down menu.



  • If you want to edit the original object, you can use the Edit Source button. This will hide the FloorGenerator object and show the original object. You can then modify the shape or size of the original object and click on Update Floor to update the FloorGenerator object.



  • If you want to convert the FloorGenerator object to a standard editable poly object, you can use the Collapse button. This will delete the original object and collapse the FloorGenerator object. You can then edit the individual boards as you wish.



The types of floor patterns you can create with Floor Generator




Floor Generator allows you to create different types of floor patterns by changing the Pattern parameter. Here are some examples of the floor patterns you can create with Floor Generator:


Standard floor pattern




This is the default and simplest floor pattern. It consists of boards that are arranged in parallel rows. You can control the width and length of each board, as well as the grout size between them. You can also add some variation to the rotation, offset, and tilt of each board to make them look more realistic.


Herringbone floor pattern




This is a classic and elegant floor pattern. It consists of boards that are arranged in a zigzag pattern at a 45-degree angle. You can control the width and length of each board, as well as the grout size between them. You can also add some variation to the rotation, offset, and tilt of each board to make them look more realistic.


Chevron floor pattern




This is a modern and stylish floor pattern. It consists of boards that are arranged in a V-shape at a 45-degree angle. You can control the width and length of each board, as well as the grout size between them. You can also add some variation to the rotation, offset, and tilt of each board to make them look more realistic.


Basket weave floor pattern




This is a unique and interesting floor pattern. It consists of boards that are arranged in a square grid with alternating directions. You can control the width and length of each board, as well as the grout size between them. You can also add some variation to the rotation, offset, and tilt of each board to make them look more realistic.


Hexagon floor pattern




This is a geometric and trendy floor pattern. It consists of boards that are arranged in a hexagonal grid with alternating directions. You can control the width and length of each board, as well as the grout size between them. You can also add some variation to the rotation, offset, and tilt of each board to make them look more realistic.


How to texture your floors with MultiTexture Map




To texture your floors with MultiTexture Map, you need to follow these steps:


What is MultiTexture Map and how it works




MultiTexture Map is a plugin that works with Floor Generator and allows you to assign textures randomly to each board. It supports diffuse, specular, bump, displacement, normal maps, etc. It works by reading multiple textures from a folder that you specify and assigning them randomly based on their file names or their color IDs.


How to assign textures randomly using MultiTexture Map




  • Download MultiTexture Map from [CG-Source] or [Softsaaz]. It is free for personal and commercial use.



  • Extract the zip file and copy the files to your 3ds Max plugins folder (usually C:\Program Files\Autodesk\3ds Max 2020\plugins).



  • Restart 3ds Max and go to Material Editor > Standard > Maps > CG-Source > MultiTexture.



  • Create a new material for your floor and assign it to your FloorGenerator object.



  • In your material, go to Diffuse Map slot and click on None. Then select MultiTexture from the list.



  • In the MultiTexture parameters, click on the folder icon and select the folder that contains your textures. You can use any textures you want, but make sure they have the same resolution and aspect ratio. You can also download some free textures from [CG-Source] or [Softsaaz].



  • Choose the method of assigning textures from the drop-down menu. You can use File Name or Color ID. File Name assigns textures based on their file names, such as 01.jpg, 02.jpg, etc. Color ID assigns textures based on their color IDs, which are numbers that you can assign to each board in Floor Generator.



  • Adjust the other parameters as you wish. You can change the brightness, contrast, saturation, hue, gamma, blur, etc. of the textures.



  • Repeat the same steps for other map slots, such as Specular Map, Bump Map, Displacement Map, etc. Make sure you use the same folder and method for each map slot.



Tips and tricks for optimizing your floors with Floor Generator




Here are some tips and tricks for optimizing your floors with Floor Generator:


How to control the size, rotation, offset, and tilt of the boards




You can control the size, rotation, offset, and tilt of each board by using the parameters in Floor Generator. Here are some examples:


  • If you want to make the boards wider or narrower, you can change the Width parameter.



  • If you want to make the boards longer or shorter, you can change the Length parameter.



  • If you want to rotate the boards randomly, you can change the Rotation parameter.



  • If you want to offset the boards randomly along their length or width, you can change the Offset X or Offset Y parameters.



  • If you want to tilt the boards randomly along their length or width, you can change the Tilt X or Tilt Y parameters.



How to add grout, bevel, and extrude to the boards




You can add grout, bevel, and extrude to the boards by using the parameters in Floor Generator. Here are some examples:


  • If you want to add grout between the boards, you can change the Grout Size parameter. You can also change the Grout Color parameter to change the color of the grout.



  • If you want to add bevel to the edges of the boards, you can change the Bevel Size parameter. You can also change the Bevel Color parameter to change the color of the bevel.



  • If you want to extrude the boards along their normal direction, you can change the Extrude parameter. This can create a 3D effect for your floors.



Conclusion and FAQs




In conclusion, Floor Generator is a plugin for 3ds Max that allows you to create realistic floors with ease. You can choose from different types of floor patterns, control the size and shape of each board, and texture your floors with MultiTexture Map. Floor Generator is compatible with any renderer and any material. It is a great tool for architecture visualization and interior design.


Here are some FAQs about Floor Generator:


Q: How much does Floor Generator cost?




A: Floor Generator has two versions: a free version that only supports the standard floor pattern, and a full version that supports all floor patterns. The full version costs 29 per license. You can buy it from [CG-Source] or [Softsaaz].


Q: How can I update Floor Generator to the latest version?




A: You can update Floor Generator to the latest version by downloading it from [CG-Source] or [Softsaaz] and replacing the old files in your 3ds Max plugins folder. You can also check for updates from within the plugin by clicking on the Check for Updates button.


Q: How can I get support for Floor Generator?




A: You can get support for Floor Generator by contacting the developers at [CG-Source] or [Softsaaz]. You can also visit their forums and ask questions or share your feedback with other users.


Q: How can I learn more about Floor Generator?




A: You can learn more about Floor Generator by watching some tutorials and videos on [YouTube] or [Vimeo]. You can also read some articles and reviews on [3DTotal] or [Evermotion].


Q: How can I share my work made with Floor Generator?




A: You can share your work made with Floor Generator by posting it on social media platforms such as [Facebook], [Twitter], or [Instagram]. You can also submit it to online galleries such as [Behance], [ArtStation], or [CGSociety]. 44f88ac181


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